Created by Sony, this coding and robotic platform aims to bring STEM to life and nurture the next generation of problem solvers. KOOV strives to achieve this goal in three main steps. Step one is to play: students are able to physically create and expand their imaginations by creating their own robots. Step two is to code: students at this point break the point of imagination and bring their creations to life with in depth coding. Students learn how to bring ideas to reality. Finally step three is to create: students now can go beyond their own platforms to interact online with other students and learn collectively about robotics and STEM systems.